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Game assets for your coding agent

Your agent signs in to Rosebud once, then makes sprites, 2D art, skyboxes, 3D models and sound with your credits, at the same prices as the website. Everything it makes also shows up in My assets.

Connected agentsMy assets

Start from your agent

Prompt for your agent
Make the art and sound this game needs with Rosebud. Follow the instructions at https://rosebud.ai/developer-assets/AGENTS.md. Show me the price before you make anything over 500 credits, and save the files into the project’s assets folder.
Or run it yourself
npm install --global @rosebudai/cli
rosebud login   # prints a link; open it and select Allow
rosebud assets models

Works with Claude Code, Codex, Cursor, Gemini CLI and any agent that can run commands. Agent instructions (Markdown)

How it works

  1. Step 1

    Sign in once

    Your agent runs rosebud login and gives you a link. Open it, check the request and select Allow.

  2. Step 2

    Make assets

    The agent picks a model, sees the price and makes the file. Failed jobs return their credits.

  3. Step 3

    Use them

    Files are saved into your project and kept in My assets, ready for any of your games.

Commands

CommandWhat it does
rosebud loginPrints a link to approve this agent. Once per computer.
rosebud whoamiShows whether the agent is signed in and what it spent today.
rosebud assets modelsLists the models, their inputs and prices.
rosebud assets create --model <id> --prompt '<text>' --out <file>Quotes, pays, waits and saves the file.
rosebud assets listSearches My assets.
rosebud assets download <asset id> --out <file>Saves a file from My assets.
rosebud logoutSigns this agent out.

Every command prints one JSON object, so agents can read the result.

Models

Prices in credits, quoted before you pay

Spending

Agents spend your credits at the website’s prices, and check the price before each asset. Disconnect an agent any time on Connected agents. Agents can’t open your games, upload or delete files, or change your account.

Publishing the game too? Rosebud hosts browser games for free with the same CLI.

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  • AI Storybook
  • Tokkingheads
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  • AI 3D Website Builder
  • Free Game Hosting
  • X Playables
  • All AI Game Assets
  • 2D Asset Generator
  • Sprite Sheet Generator
  • 3D Model Generator
  • Skybox Generator
  • Assets for Coding Agents
  • 3D Game Maker
  • Vibe Coding Tool
  • AI NPCs
  • Visual Novel Maker
  • RPG Maker
  • Cozy Games Maker
  • Interactive Story Maker
  • Therapeutic Games
  • Free Online Game Maker
  • Rosebud AI Tutorial
  • All Blog Posts
  • Engineering
  • Success Stories
  • Pixel Art
  • Generative AI 101
  • Tools
  • Character Creation
  • Vibe Code Games
  • About Rosebud
  • Pricing
  • Jobs
  • Terms of Service
  • Privacy Policy
  • Code of Ethics
  • X/Twitter
  • Discord
  • Reddit
  • YouTube
  • Email
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  • 2D imageLiveFlux 2 FlashFast, low-cost 2D game art: sprites, icons, UI pieces, backgrounds and textures.250 credits, +50 transparent · flux-2-flash≈ 4 per 1,000 credits · Usually ready in ~5 s
  • 2D imageLiveNano Banana 2Detailed 2D game art that follows long prompts closely.1,700 credits, +50 transparent · nano-banana-2≈ 5 per 10,000 credits · Usually ready in ~8 s
  • SkyboxLiveRosebud SkyboxA 2:1 equirectangular sky panorama for 3D scenes.2,000 credits · rosebud-skybox≈ 5 per 10,000 credits · Usually ready in ~32 s
  • 3D modelLiveRosie 3DA textured GLB model from a text prompt. Supported humanoids come rigged and animated at no extra charge.1,000 credits · rosie-3d≈ 1 per 1,000 credits · Usually ready in ~23 s
  • Sound effectLiveSound effectA short game sound effect.250 credits · sound-effect≈ 4 per 1,000 credits · Usually ready in ~4 s
  • MusicLiveBackground musicA background music track for a game scene.1,550 credits · background-music≈ 6 per 10,000 credits · Usually ready in ~7 s